Deathloop delayed again to SeptemberArkane Studios pushes its first-person shooter back four more months, citing desire to make game better while ensuring health and safety of developersBrendan SinclairManaging EditorThursday 8th April 2021Share this article Recommend Tweet ShareCompanies in this articleArkane StudiosArkane Studios today announced a delay to Deathloop, pushing the game from its planned May 21 debut back to September 14.In a joint statement on Twitter, Deathloop game director Dinga Bakaba and art director Sebastien Mitton apologized for the delay and explained the reasoning behind it.Related Jobs3D Artist – Mobile Studio – Midlands UK & Europe Big PlanetProducer Indie Game Studio France UK & Europe Big PlanetSenior C++ Unreal Programmer – PC and Console Studio – Austria South East Big PlanetDiscover more jobs in games “We’re committed to quality and preserving our team’s ambitions for Deathloop while ensuring the health and safety of everyone at Arkane,” they said. “We’ll be using this extra time to accomplish out goal: create a fun, stylish and mind-bending player experience.”Deathloop had originally been slated for release in 2020, but was delayed last August, with Arkane attributing the slide to difficulty adjusting to working from home in the pandemic.As the COVID-19 pandemic enters its second year, 2021 has seen a spate of high-profile game delays. In addition to Deathloop, this year alone has already seen delays for Riders Republic, New World, Gran Turismo 7, the Analogue Pocket, the next Need for Speed, the Prince of Persia remake, Kerbal Space Program 2, Vampire the Masquerade: Bloodlines 2, Outriders, and Warner Bros. Interactive Entertainment’s entire announced 2021 slate: Hogwarts Legacy, Gotham Knights, Back 4 Blood, and Star Wars: The Skywalker Saga.Celebrating employer excellence in the video games industry8th July 2021Submit your company Sign up for The Daily Update and get the best of GamesIndustry.biz in your inbox. Enter your email addressMore storiesDeathloop delayed into Summer 2021Remote working due to COVID-19 making it harder for Arkane Lyon to achieve planned game qualityBy James Batchelor 8 months agoArkane Studios: “Lots of people have done elves and dwarves. F*** that”Dishonored creative director Harvey Smith offers advice on how to create a distinct and memorable fictional universeBy James Batchelor 3 years agoLatest comments Sign in to contributeEmail addressPasswordSign in Need an account? Register now.